| 2023-01-22 | 2023-01-24
I was messing around with the reservoirs around Ladybower when I remembered I was supposed to be creating a video of Tuvalu.
Free text search for 'tuv'
We're doing a 'site re-use' thing now where a new site gets the lowest unused Site ID. Site #3 is pretty low!
I'm pretty sure the site is clean. But I pressed the button anyway. There is no indication that anything is happening. I was tempted to press it again - but I resisted and checked the request directories instead. In fact, I had
to check the request directory because there is no other way of seeing if the request has started. Or finished. Or failed!
Six minutes to clean and package the site - not bad!
Oasis@S23:~$ cat /var/www/html/Oasis/tmp/SCL03_Success/S000003.json
"Description": "Site Clean - Recalculate MeshesENU and create command file Started",
"Timestamp": "2023-01-22 15:36:06"
"Description": "Site Clean - Recalculate MeshesENU and create command file Finished OK",
"Timestamp": "2023-01-22 15:36:20"
"Description": "Site Clean - Update Site BP_World with a command file Started",
"Timestamp": "2023-01-22 15:36:21"
"Description": "Site Clean - Update Site BP_World with a command file Finished OK",
"Timestamp": "2023-01-22 15:40:20"
"Description": "Site Clean - Package Started",
"Timestamp": "2023-01-22 15:40:21"
"Description": "Site Clean - Package Finished OK",
"Timestamp": "2023-01-22 15:42:21"
Login and download site S000003:
I used OBS Studio
to capture UE4 output. Because I can't decide whether or not I want to keep the un-editied video I'm never sure where to keep it. It's not an issue if I do all the work on one computer so all the OBS output went to
. This is probably ok.
I used OpenShot
to edit the video. It's not perfect and has quite a few missing features and a vaguely irritating interface - but it is open-source and I do not have very demanding requirements. Again, I'm not sure if I want or need to save the project so I saved it as
and output the video to the same directory, i.e.
problem with OpenShot is there is no easy way to tell which of the clips you have made available to the project are actually used
by the project. This is the reason I am wary about permanently saving the project.
One manual way to identify all the used clips is to export the EDL (Edit Decision List) files and do some editing on those to get a list of unique files:
I right-clicked and exported these clips from OpenShot to
. The file names had some sort of timecode added to them, so
was exported as
01_tuvalu_satellite_popup [0.00 - 3600.00].jpg
. I zipped all these files and saved it as
The saved project and it's data comprises two files:
Again, I wasn't 100% sure what to do with this (apart from uploading it to LinkedIn
) so I copied it to: